Explore the latest updates and changes for Phantasy Star Online 2 New Genesis. This guide provides essential information on recent patches and content additions.
This guide was last updated on 01/06/2001 at 09:39 PM.
My E-Mail address has changed to "dalez@intercom.net". I apologize for any inconvenience.
Table of Contents:
- I Introduction
- Background on Phantasy Star 2
- The Story
- A few tips before you begin
- II Walkthrough
- Controlling Yourself
- The Journey Begins
- Darum
- The Bio-Systems Lab
- Searching for Climatrol
- Opening the Dams, Part One
- Opening the Dams, Part Two
- The Great Collapse
- Exploring Dezolis
- Esper Mansion
- Dungeons of Dezo, Part One
- Dungeons of Dezo, Part Two
- The Final Battlefield
- III Reference Lists
- Items
- Weapons
- Shields
- Helmets
- Armor
- Techniques
- Enemies
- IV Conclusion/Credits
- Other FAQs by the same author
Greetings, and welcome to my FAQ for Phantasy Star II, for the Sega Genesis. The goal of this guide is to provide as much information as possible on this extraordinary RPG, in hopes to help those who are hopelessly stuck, need a few pieces of advice, or want to explore everything the game has to offer. Enjoy!
Background on Phantasy Star II
The Phantasy Star series is Sega's greatest and most popular RPG series. Based in a futuristic world -- the Algo Solar System, the PS games had a history of being large, and more difficult than your average RPG. This is mostly due to the above average difficulty of the random encounters, and the ridiculous complexity of the dungeons. The PS series also had a notoriety of carrying around some of the biggest price tags in console game history (if I remember right, PS2 was around $70 when it first came out in 1989). Released in 1989, PS2 was extremely ahead of its time, though the game is only 6 megabits in size, there are two planets to explore with a multitude of dungeons, items, and monsters... by far the largest RPG of its time. Though generally more overlooked than the other "big two" RPG series (i.e Dragon Quest and Final Fantasy), Phantasy Star remains an extraordinary series that is very rewarding once you get into it.
Story
The events in Phantasy Star II take place approximately 1,000 years after Alis and her party defeated the evil Lassic (i.e the first Phantasy Star game). You play as Rolf, an agent in Paseo (the capital city of the planet Motavia), who has been assigned by the governor to investigate a recent accident that occured at the Bio-Systems Lab, that has caused monsters (known as "Biohazards"), to appear all over Mota. Eventually he and the other companions you meet throughout the adventure will be drawn into a grand struggle to save the world.
A few tips before you begin
- As a standard rule in just about all RPGs, you should (A.) talk to everyone you meet, and (B.) Save your game every chance you get. Most of the people of Motavia have information to pass along, but you'll have to speak with them to obtain it! And though it may seem obvious, you should Save your game frequently. As I said before, PS2 is a bit on the difficult side, and you don't want to have to repeat something you've already worked hard to accomplish. Later in the game you may obtain an item that lets you Save your adventure anywhere, so make use of it... frequently!
- As another standard rule in most RPGs, building levels is very important, especially in PSII. By fighting monsters, you will gain Experience Points and Meseta (money). Once you obtain enough EXP, you will gain a level, and your statistics such as HP, strength, and defense will increase. In addition, you will need the Meseta you obtain from battles to purchase better equipment which will be essential to your survival, as well as items and medicine to keep you in good condition. Therefore, you should try to fight as many battles as possible... use the 'Run' command sparingly, in case you are hurt bad and need to escape, or are truly in a hurry (though most of the time, running from the enemy proves to be a bit tough).
- You should try to carry around as much medicine as you can on your trips through the dungeons. Most dungeons are quite large, and you may need to save your TP for tougher battles rather than for healing. By using medicine, you can heal yourself while at the same time conserving your TP.
- Only the people currently in your party gain EXP from battles. The others will stay at Rolf's house until you need them, but they won't gain EXP. Thus, it is important to use each of your characters as they are better suited for different situations. If you let one character sit at Rolf's house forever, they won't get any stronger, and thus will become useless (or very very weak) until you build their levels. Though you can go through the game using the same party, you'll soon find your options with your other characters grow very limited. It's really a matter of preference, but I recommend at least building up each character to a reasonable level.
- Some items have distinct effects when used in battle. Some may cast a technique at an enemy, while others may heal your party. It is advantageous to make use of these items during battle. It may be a good idea to have a weaker party member use these items to either harm the enemy or heal your allies, rather than attacking. This will also help you save TP, and you can use the item as many times as you want, though they can only be used in battle. Take advantage!
- There are a wide variety of techniques that each of the characters may learn, though the effects of some are less obvious than others. Some techniques that paralyze, sile
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