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Case #776: Noisy Neighbors (2)
Observer

Case #776: Noisy Neighbors (2)

Follow this Observer walkthrough to solve Case #776: Noisy Neighbors (2). Learn about item interactions, bounty mechanics, and ward placement.

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Follow this Observer walkthrough to solve Case #776: Noisy Neighbors (2). Learn about item interactions, bounty mechanics, and ward placement.

Walkthrough
  1. 1
    The Observer Ward is an item purchasable from the Base Shop under Consumables.
  2. 2
    It costs 0 Gold and has no stack limit in the inventory.
  3. 3
    The shop has a stock of 2 Observer Wards, with a maximum of 4 available.
  4. 4
    Each ward has a cooldown of 135 seconds (2 minutes 15 seconds) and comes with 1 charge.
  5. 5
    Observer Wards do not provide True Sight.
  6. 6
    Killing an Observer Ward notifies allies in chat.
Tips
  • Observer Wards stack with Sentry Wards in the same inventory slot.
  • When an Observer Ward is destroyed, the player who provided True Sight receives Gold bounty. This applies to players using Gem of True Sight, Sentry Wards, Book of the Dead (Level 3 Necronomicon Warrior), Zeus's Lightning Bolt, Clockwerk's Rocket Flare, or abilities that grant True Sight like Chronosphere or Kinetic Field.
  • Wards from multiple players are combined when gifted by allies.
This section does not detail specific rewards for completing the case, focusing instead on the mechanics of the Observer Ward item.

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