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MPH: Misc. Stuff
Midnight Club: Street Racing

MPH: Misc. Stuff

Explore miscellaneous topics for Midnight Club: Street Racing, including community suggestions for future games, car customization, and more.

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Explore miscellaneous topics for Midnight Club: Street Racing, including community suggestions for future games, car customization, and more.

This section contains miscellaneous information and community contributions regarding Midnight Club: Street Racing. It addresses common misconceptions about the game's genre, suggests potential additions for future installments, and discusses the real-world inspirations behind the game.

The author clarifies that Midnight Club is strictly a racing game, not an action-adventure title like Grand Theft Auto or Driver. They also mention the movie "The Fast and the Furious" as being based on the real Midnight Club and illegal street racing.

Contributions and Suggestions

From zero*linkin!!

This user emphasizes that Midnight Club is a street racing game, not a crime simulator. They suggest:

  • Implementing car modification systems, allowing players to buy and install parts like in real life.
  • Adding more straightaways for drag racing.
  • Incorporating a domestic vs. import car theme.
  • Expanding the game world to include cities like Tokyo and Los Angeles.
  • Acknowledging that licensed car manufacturers are unlikely to approve their vehicles in a game that endorses illegal street racing, especially with damage modeling.

Majingbu

This user reiterates that the game is about street racing, not committing crimes. They offer several proposals for future Midnight Club games:

  • Improved AI: Make AI opponents learn from player behavior, take shortcuts, and use unorthodox tactics.
  • More Customization: Allow players to buy cars, win money through races, and use it to purchase upgrades for engines, tires, brakes, nitrous, and car stereos. Winning a car from another racer should allow for further customization or racing.
  • Obvious Straightaways: Include more distinct long, straight sections suitable for drag racing, similar to the championship race against Kareem.
  • Difficulty Settings: Implement a difficulty level option to cater to a wider range of players.
  • Expanded World: Add more cities and create an RPG-like experience where players travel the world for competitions. The concept of a reigning champion being dethroned by a new racer and embarking on a global journey to reclaim their title is proposed.
  • Environmental Factors: Introduce more weather conditions like snow, hail, and thunderstorms to affect gameplay.
  • Cruise Mode Enhancements: While enjoying the cruise mode, the user notes that the limited number of cities becomes repetitive. Suggests adding new cities to keep the mode engaging.

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