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Part 5
Mass Effect 3

Part 5

Detailed walkthrough for Part 5 of Mass Effect 3, covering combat strategies, item locations, and key character interactions on the moon and Citadel.

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Detailed walkthrough for Part 5 of Mass Effect 3, covering combat strategies, item locations, and key character interactions on the moon and Citadel.

Walkthrough
  1. 1
    When attacked by Husks while a squadmate works on the tower, use biotic crowd control like Singularity. James is recommended for the tower task.
  2. 2
    After defeating enough Husks, James will descend. Continue fighting until the General makes contact with his people.
  3. 3
    Return to the base and speak with the General to learn about the next Primarch candidate on the moon.
  4. 4
    Send Liara back to the ship and prepare to defend the base. Exit and take cover.
  5. 5
    Engage Marauders, who have shields and can toughen other enemies. Use Overload (Garrus) and focus fire on Marauders first due to their shields and support abilities.
  6. 6
    Defeat multiple waves of enemies, checking your radar frequently.
  7. 7
    Locate an Assault Rifle Magazine mod behind the second set of cover upon entering the area.
  8. 8
    Find Salvage on the far right on a slightly raised area.
  9. 9
    Return to the base and climb to the gun emplacement.
  10. 10
    Use the gun (50 shots before reload), aiming at the top of the cliffs where Husks slow down.
  11. 11
    A Brute will attack and knock you off the wall. Use slow-firing weapons for damage to armor and Warp. Command allies to focus fire on the Brute.
  12. 12
    After the Brute is dead, clear any remaining Husks.
  13. 13
    Follow Garrus along a winding path. Look for a datapad amongst dead bodies.
  14. 14
    Check another group of bodies for a second Datapad.
  15. 15
    After passing the bodies, fight off attacking Husks by back-pedaling.
  16. 16
    Jump a gap to find Med Kit, a Datapad, and the Sniper Rifle Spare Ammo mod near some Turians.
  17. 17
    Pass another Med Kit on your right later, then reach a new camp.
  18. 18
    In the camp, take cover just inside the doors and fight Marauders and Cannibals. Use Overload and prioritize killing Marauders, then Cannibals. Avoid their grenades.
  19. 19
    Climb to the higher level. You will be attacked by a Marauder and a Brute. Focus fire on the Brute after taking out the Marauder. Use a protected area to maneuver.
  20. 20
    More Marauders will swarm, followed by two more Brutes. It seems Marauders won't stop until Brutes are dead. Focus fire on one Brute at a time, while keeping an eye on incoming Marauders. Use Overload to manage Marauders.
  21. 21
    After defeating the Brutes, clear the camp. Check the open area behind you for a Med Kit and a Sniper Rifle Enhanced Scope mod.
  22. 22
    Check left near a building for another Med Kit.
  23. 23
    After clearing the camp, speak with the General and leave.
  24. 24
    Normandy 2: Talk on Comm, then enter the War Room to speak with the Primarch. Go to the third floor behind Chakwas Med Bay to meet the new EDI at the AI Mainframe. Talk to Joker and EDI twice on the flight deck. Talk to Traynar and check messages. Go to the Shuttle Bay and talk to James. Return to Crew Quarters to talk to Garrus, then Liara.
  25. 25
    Citadel 2: Talk to Dr. Michel and Thane in the Hospital Lobby and visit your wounded comrade.
  26. 26
    Go to the Embassy level, turn left, and speak with a Volus Diplomat to complete _Shrike Abyssal: Prothean Obelisk_.
  27. 27
    Head to the stairs and speak with Jondum Bau in the hall to enter the Spectre room.
  28. 28
    Check the terminal in the Spectre room for two new entries. Authorize the pardon for the two Engineers and enable the other entry.
  29. 29
    Use the terminal immediately to your left after going down the stairs.
  30. 30
    Use the terminal across the room.
  31. 31
    Use the terminal on your left as you enter.
  32. 32
    Proceed through the holding area and use the terminal on the right wall at the end.
  33. 33
    Return to the lift and use the terminal there again before leaving.
  34. 34
    Head to the embassies and meet Jondum Bau again.
  35. 35
    Visit the Docks Holding Area. Go through the blue beams and side with one of the two people arguing at the desk.
  36. 36
    Go up the long aisle and enter the first room on the right to talk to a Preacher and finish _Kite's Nest: Pillars of Strength_.
  37. 37
    Talk to Garrus.
Tips
  • Use biotic crowd control like Singularity aggressively against waves of Husks.
  • Prioritize killing Marauders first due to their shields and support abilities.
  • Use Overload (Garrus) on shielded enemies like Marauders.
  • When fighting Brutes, use slow-firing weapons for armor damage and Warp. Command allies to focus fire.
  • Check your radar (power wheel) frequently during combat.
  • Explore new systems available for exploration before visiting the Citadel.
  • Assault Rifle Magazine mod
  • Salvage
  • Datapad (x3)
  • Sniper Rifle Spare Ammo mod
  • Sniper Rifle Enhanced Scope mod
  • Med Kit (x3)
  • New entries in Spectre terminal
  • Potential to authorize engineer pardons
  • Trigger for _Shrike Abyssal: Prothean Obelisk_
  • Trigger for _Kite's Nest: Pillars of Strength_

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