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Night 7
Five Nights at Freddy's 3

Night 7

Conquer Five Nights at Freddy's 3's brutal 4/20 mode on Night 7! Learn the essential camera checks, light timings, and door strategies to survive.

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Conquer Five Nights at Freddy's 3's brutal 4/20 mode on Night 7! Learn the essential camera checks, light timings, and door strategies to survive.

Alright, so you've made it to the infamous Custom Night in Five Nights at Freddy's 3. This is where things get wild! You *could* just dial everything down to easy mode, but where's the fun in that? We're going for the legendary "4/20" mode, the ultimate test of your FNAF skills. This is how you earn that coveted third star and join the ranks of the FNAF elite.

First off, a heads-up: the old "Freddy stun-lock" trick? Yeah, that's gone. Freddy moves way too fast now, especially on 4/20. With AI level 20, he's guaranteed to move and has no delay, meaning he'll be zipping around every 3 seconds. He'll move even when you're just trying to check the lights, so you can't rely on that anymore. Honestly, keeping your camera on 4B is way more useful anyway, as it helps you keep an eye on Chica and get ready for her attacks. Remember, she only comes from the East Hall Corner.

Walkthrough
  1. 1

    Start the Night: As soon as the night begins, immediately switch your camera feed to 4B. This is your prep for Freddy. Start a rhythm of flicking the camera up for just a split second at a time. You need to catch at least a glimpse of the actual camera feed each time, or it won't count, and Foxy will get you faster. You've got about a 15-second head start, so use it all just watching that camera feed.

  2. 2

    Basic Pattern: Once those initial 15 seconds are up, you'll settle into the main rhythm for most of the night:

    1. Check the camera feed 5 times, with just under a second between each check.
  3. 3
    Check only the light on the left door.
  4. 4
    Repeat this cycle.
  • Handling Bonnie: If Bonnie appears at the left door, you need to react. First, close the door. Then, flick the camera feed another 5 times. After that, open the door. Bonnie is guaranteed to leave after about 5 seconds because his movement chance is guaranteed at level 20. Once he's gone, go back to your basic pattern.

  • Handling Chica: If Chica shows up on camera 4B, here's what you do. After you finish checking the camera feed, check both the left and right lights instead of just the left one. If Chica then appears at the right door, close it. This is a good moment to switch camera feeds if you want; you can check on Foxy at 1C. Just make sure you switch back to 4B before you open the right door again. Like Bonnie, Chica should leave after the next round of camera checks.

  • Handling Foxy: If Foxy disappears from Pirate Cove (camera 1C), you need to act fast. Assuming the right door is already closed (which it should be if you're checking for Foxy), get out of the cameras, close the left door, and then immediately switch your camera to 2A. This triggers Foxy's attack. Once the attack is triggered, switch the camera back to 4B. Before reopening the right door, check the left light in case Bonnie has snuck in while you were dealing with Foxy. Then, you can reopen the right door.

  • Tips
    • This strategy isn't 100% perfect because animatronics, especially Foxy, can attack more aggressively than expected. However, it's the most reliable way to win 4/20.
    • If you play it right, you might even have a bit of power left when the night ends!
    • Success here earns you your pink slip and that awesome 3rd star.

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