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Evil Genius 2: World Domination

TextDescription=A_SUCKER_TRAP

Yahtzee reviews Evil Genius 2: World Domination, discussing its base-building inefficiencies, minion management issues, and inconsistent gameplay. Learn why it's a sucker trap.

By ···10 min read·Multi-source verified
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Yahtzee reviews Evil Genius 2: World Domination, discussing its base-building inefficiencies, minion management issues, and inconsistent gameplay. Learn why it's a sucker trap.

Walkthrough
  1. 1
    The game focuses on building a retro Bond villain lair and managing minions to pour resources into world map heists and schemes.
  2. 2
    Base design is inefficient, with strict room designations and the inability to place essential items like fire extinguishers or guard posts outside of designated corridors.
  3. 3
    Minion management is hands-off, which can be problematic when direct intervention is needed to deal with intruders or agents.
  4. 4
    Combat and defense rely heavily on traps, but minions can be unpredictable, sometimes engaging enemies prematurely or getting caught in their own traps.
  5. 5
    The game's inconsistency is highlighted by the super-agent invasion, where the evil genius can single-handedly defeat the threat, undermining the core challenge of base protection and delegation.
Tips
  • Focus on trap placement for base defense, as relying solely on guards can be unreliable.
  • Be mindful of minion AI and pathfinding when designing your base to avoid inefficient travel times.
  • Consider the direct combat capabilities of your evil genius as a last resort, but be aware it can diminish the game's intended challenge.
  • Research and develop weapons and equipment, but ensure minions can access them efficiently.

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