Follow this comprehensive guide to complete Part 5 of The Messenger, including detailed steps for puzzles, item usage, and progression through the game's narrative.
Walkthrough
- 1Pick up the Leyden jar.
- 2Zoom in on the glass book cabinet and use the key to the library on the door knobs to take the expedition notes.
- 3Combine the expedition notes with the magic formula of revelation and review the result.
- 4Zoom in on the second glass cabinet, left-click on the door knobs, and take the memorandum on electricity, then review it.
- 5Zoom in on the table with two tanks. Use the sulphate flask on the empty tank to the left. Use the sheet of zinc on the left hook of the yellow tank and the sheet of copper on the right hook.
- 6Use the map to jump to Floor 0 Diane’s room. Zoom in on the door straight ahead and to the left. Use the Leyden jar in the space between the two circular knobs, then left-click on the door.
- 7Go left, pick up the step ladder, go left, enter the door on the right, go left, and go straight toward the steps.
- 8Enter the door on the right and left-click on the sculptor. Listen to his request to steal a painting.
- 9Use the map to jump to Floor 0 square room. Go left, go straight toward the door to the left of the stairs, go to the desk on the right and pick up the book explaining the paintings and examine it. Identify #18, the painting of Christophe Allegrain.
- 10Back up, go right, and use the step ladder on the ground in front of the wall with a very large rectangular painting and a smaller circular painting beneath it.
- 11At the top of the step ladder, take the painting and move it all the way to the top and left on the wall.
- 12Back up, use the map to jump to Floor 1 Apollo’s gallery. Zoom in on the painter to the left, left-click on him, and give him the painting of Allegrain.
- 13After the painter finishes, take the painting, back up, go left, then straight, and zoom in on the chest at the end of the hall.
- 14PUT IN: step ladder, explanation of pictures, key to library, Leyden jar, memorandum on electricity.
- 15TAKE OUT: gas mask, copper ridge pole.
- 16Use the map to jump to floor 0 Sculptor’s workshop. Go straight, pick up the bag of coal on the right, turn around, go straight, turn around, and enter the door on the right.
- 17Give the painting of Allegrain to the sculptor, then give him the revealed expedition notes.
- 18Turn around, take the mallet off the shelf above the door, then zoom in on the cabinet to the left of the door and take the pewter crockery.
- 19Turn around and use the bag of coal on the second-to-the-left kiln door.
- 20Use the pewter crockery and the copper ridge pole in the box above the kiln door filled with coal.
- 21After the cut scene, QUICKLY use your gas mask.
- 22Use the mallet to break the mold and take the Daemon statue.
- 23Turn around and exit this room, zoom in on the chest to your right in the hall.
- 24PUT IN: mallet, gas mask, expedition notes.
- 25TAKE OUT: zinc tile, copper wire.
- 26Use the map to jump to Floor 1 Science Academy. Zoom in on the table with two tanks to your left.
- 27Use the statue of the Daemon on the left hook of the blue tank, then use the zinc tile on the right hook of the blue tank, then use the copper wire on the far left corner of the blue tank.
- 28Take the statue.
- 29Back up, zoom in on the fireplace to the right, use the general purpose formula on the fireplace and escape.
- 30Back in the Modern Era: Go straight, zoom in on the chest to the left.
- 31TAKE OUT: crossbow, bolts, magic formula of revelation, general purpose formula, formula revealing Anselme’s basic secrets.
- 32Combine crossbow and bolts.
- 33Go left, go straight through arch, use the crossbow with bolt on the lock of the gate to the right.
- 34Turn around and go through the arch on the right, zoom in on the pedestal to your left, use the Aquila statue on the pedestal.
- 35Back up and zoom in on the pedestal to your left, use the Daemon statue on it.
- 36Back up, go left, zoom in on the pedestal to the right, use the Taurus statue on it.
- 37Back up, zoom in on the pedestal to your left, use the Leo statue on it.
- 38Back up, go left, go straight through the arch, zoom in on the alcove to the left of the gate.
- 39Use the magic formula of revelation on the patch of irregular stone on the floor of the alcove.
- 40When the tomb is revealed, use the general purpose formula to open it.
- 41Take the fibula in the crypt, combine the fibula with the formula revealing Anselme’s basic secrets, and Morgan heads back in time again.
- 421317: Zoom in on the chest to the right.
- 43TAKE OUT: crossbow, bolts, knife.
- 44Combine crossbow and bolts.
- 45Zoom in on the second window to your left, then use the knife on the right side of the window.
- 46Finally, use the crossbow with bolt on the man tied to the stake.
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