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Hacker Mode Walkthrough
Superhot VR

Hacker Mode Walkthrough

Unlock the full potential of Superhot VR! This guide breaks down every hack and core, from +bullets.hack to RECALL.core, helping you master Hacker Mode.

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Hacker Mode Walkthrough

Unlock the full potential of Superhot VR! This guide breaks down every hack and core, from +bullets.hack to RECALL.core, helping you master Hacker Mode.

Alright, let's dive into the really fun stuff in SUPERHOT: MIND CONTROL DELETE – the Hacks! Think of these as special abilities or power-ups you can find and use during your runs. Some are passive, some trigger when you do certain things, and they can totally change how you play. We'll go through them all, and then cover the Cores, which are like loadouts that give you a specific starting setup and unlock even more powerful hacks. ## Hacks These are the individual abilities you can find scattered throughout the game. Some are pretty straightforward, while others can lead to some wild combos. * 4/5/6hp.hack: This one's all about survivability. It bumps up your maximum health by one heart and heals you for one heart. The catch? You can only get higher ranks if you already have the lower ones. So, you need 4hp.hack before you can grab 5hp.hack. You'll only find these when using the MORE.core. * +bullets.hack: Simple but effective. You get one extra bullet for every shot you fire. For the AR, this means a slightly bigger burst. * berzerk.hack: Land a melee strike, and for a short time, you become invincible. It's a medium-quality hack, so expect a decent but not game-breaking effect. * dthstomp.hack: Ever wanted to just stomp on your problems? Now you can! This hack lets you kill enemies by stomping on them, and yes, it even works on those tough concrete enemies. * defall.hack: This is a big one for defense. If you deflect a bullet, *all* bullets in that moment get deflected. This includes those nasty railgun shots, making it a medium-quality but very useful hack. * explode.hack: When you take damage, you unleash a burst of damaging shurikens. Watch out, this can turn getting hit into an offensive opportunity. * grenade.hack: Makes most throwable objects explode when they hit a surface or an enemy. The explosion is kind of like a shotgun blast in the opposite direction. Plus, thrown objects will now kill enemies on contact. * heal.hack: Exactly what it sounds like – restores your health to maximum. * killheal.hack: Get a kill, and you gain temporary hearts. It's got diminishing returns, so you won't get infinite health, and these temporary hearts can't be topped up with the regular heal.hack. * killreload.hack: After you get a kill, your gun instantly reloads. This means you can keep firing without interruption – super handy for those rapid-fire situations. * lightreflx.hack: Enemy bullets that get close to you slow down to a third of their normal speed. This even affects bullets from mushroom enemy explosions, giving you more time to react. * piercshot.hack: Your bullets don't disappear after hitting an enemy. They keep going, potentially killing more enemies behind the first. This also means your bullets can pierce concrete enemies anywhere on their body, not just specific weak points. * ricochet.hack: After a bullet hits a surface, it'll redirect itself to the nearest enemy. This happens once per bullet, so aim carefully! * rndgun.hack: Every level, you'll start with a random gun. Adds a bit of unpredictability to your loadout. * shotflow.hack: Land a headshot, and that bullet will automatically redirect itself to the nearest enemy. Great for chaining kills. * strtkatana.hack: You'll start every level with a katana. This one can't be combined with recall.core because you always start with a katana in that core anyway. * suppunch.hack: This beefs up your punches. It takes two punches to kill an enemy, but you can also deflect bullets with a punch, just like with a katana. Plus, you can punch through concrete enemies! * supthrow.hack: Makes your throwable objects way more potent. It takes two throws to kill an enemy, but some throwables, like shurikens, will bounce back to you. Piercing throwables can also go through concrete enemies. * wpnmster.hack: Lets you pierce concrete enemies with melee weapons, and also increases the speed and range of your melee attacks. ## Cores Cores are like your pre-game loadout. You pick one before entering a node, and it changes your starting abilities, usually at the cost of one maximum health. Each core also comes with two special hacks that only work with that core, enhancing its theme. * MORE.core: This is your standard option. You start with 3 hearts and no special abilities. It doesn't have any special hacks tied to it, but it's the only core where you can find the hp.hack upgrades. * CHARGE.core: You start with 2 hearts. The main ability here is a short-distance teleport towards an enemy, ending in a melee strike. It also passively boosts your fist damage (2 hits to kill) and has two special hacks: * recharge.hack: Reduces the cooldown time for your CHARGE ability after you get a kill with it. * chainchrg.hack: Lets you chain CHARGE attacks between multiple enemies within a short time limit. You'll need recharge.hack for this one. * HOTSWITCH.core: You start with 2 hearts. This core lets you switch bodies with any enemy, no matter the distance. The enemy you leave behind dies, and you take whatever weapon they were holding. The special hacks for HOTSWITCH.core are: * perfswitch.hack: After using Hotswitch, you won't automatically throw away your currently equipped weapon. This means you keep your gun! * ultraswitch.hack: Lets you use Hotswitch multiple times in quick succession, within a short timer. You'll need perfswitch.hack to use this. * RECALL.core: You start with 2 hearts and always begin a level with a katana. You can press 'E' to recall your last used katana, and it will kill anything in its path, including concrete enemies. You can also recall a specific katana if you're looking at it and press 'E' or left-click. The special hacks for RECALL.core are: * piercing.hack: Thrown katanas will pass through enemies instead of stopping at the first one. This also lets them kill concrete enemies. * flwrecall.hack: Makes a recalled katana bounce between nearby enemies as it returns to you. You'll need piercing.hack for this. * PURE.core: This core strips everything away. You start with only one heart and no hacks or abilities, just like the original SUPERHOT game. It's the ultimate challenge for purists. Experiment with these! Mixing and matching hacks and cores can lead to some incredibly powerful and fun playstyles. Have fun with Hacker Mode!

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