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Police Station (Carlos)
Resident Evil 3 (2020)

Police Station (Carlos)

Follow our comprehensive Resident Evil 3 (2020) walkthrough for Carlos's section in the Police Station, guiding you through finding the ID Card, Safety Deposit Key, and Detonator.

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Follow our comprehensive Resident Evil 3 (2020) walkthrough for Carlos's section in the Police Station, guiding you through finding the ID Card, Safety Deposit Key, and Detonator.

Walkthrough
  1. 1
    After escaping Nemesis and entering the train, you'll switch to Carlos in the Police Station. Follow the path, then head back into the graveyard to descend into a room on the right. Collect the Email Outbox File.
  2. 2
    Exit the room, go right up the stairs, and find a Charlie Doll and Assault Rifle Ammo. Grab the Red Herb and return to the Station entrance.
  3. 3
    Collect the ID Card from a corpse. Enter the Station for a cutscene.
  4. 4
    Head to the back of the room for a Green Herb on some boxes. Go into Reception and use the ID Card on the case to get Assault Rifle Ammo and the ID Card Security Protocols File.
  5. 5
    Continue to the Operations Room, collect a Flash Grenade from a table, and find more Assault Rifle Ammo and the Shower Room Locker combination in the side room.
  6. 6
    Proceed into the Corridor, grab Handgun Ammo from a crate. Enter the Dark-Room to find the Internal Memo File and collect a Red Herb and Assault Rifle Ammo from lockers.
  7. 7
    Go up to the 3F to find the Safety Deposit Room Key. Return to 1F to encounter a Licker.
  8. 8
    Defeat the Licker using your strongest weapon (CQBR Assault Rifle), aiming for the head and using Flash Grenades to stun it.
  9. 9
    Enter the West Office, use the ID Card on the Case to get the Scope Attachment for the Assault Rifle.
  10. 10
    In the side room, input the Shower Room Locker combination: Left 9, Right 15, Left 7 to obtain a Hip Pouch.
  11. 11
    Grab Handgun Ammo from the desk. Find a Red Herb and more Handgun Ammo at the back of the room. Collect the Sept. 20 Arrest Report File from Marvin Branagh’s Desk.
  12. 12
    Open the locker at the back for Assault Rifle Ammo. Head back to the Corridor to open the Safety Deposit Room.
  13. 13
    Input the following combinations into the Control Panel: 104 for a Battery, 106 for Assault Rifle Ammo, and 109 for a Hand Grenade.
  14. 14
    Find a Green Herb and a Charlie Doll on a shelf at the back of the room.
  15. 15
    Before exiting, take a picture of the board near the entrance for the 3F Locker combination.
  16. 16
    Go to 3F and input the locker combination DCM to get Assault Rifle Ammo.
  17. 17
    Return to the Shower Room on 2F. Find the Note to a friend File on the bench and a Green Herb on the Towel Rack.
  18. 18
    Input the locker combination CAP to get a Flash Grenade.
  19. 19
    Grab the Electronic Gadget from the crumbled wall and combine it with the Battery Pack to create the Detonator. Place it on the wall.
  20. 20
    Wait for zombies to exit, then throw a Grenade down to eliminate them. Proceed into the room to find Assault Rifle Ammo, a First Aid Spray, and more Assault Rifle Ammo in lockers.
  21. 21
    Follow the corridor to find more Assault Rifle Ammo near the window.
  22. 22
    Enter the S.T.A.R.S. Office for a cutscene. Use the ID Card on a case in the far-left room for Assault Rifle Ammo.
  23. 23
    Collect a Flash Grenade from the desk in the small office on the right. Find the Report on the Mansion Incident File inside.
  24. 24
    Exit the room and collect a Red Herb. Open the First Aid Bag for a First Aid Spray. Head to the door for a cutscene.
  25. 25
    After the cutscene, you'll transition back to Jill. Follow the path to find a Safe Room with Mine Rounds, a First Aid Spray, and the U.B.C.S New Weaponry Notice.
  26. 26
    Collect two more Mine Rounds from another bench and exit the room. Head through the corridor and eliminate the Charlie Doll hiding under the bed.
Tips
  • Use your strongest weapon, the CQBR Assault Rifle, against the Licker. Aim for its head and use Flash Grenades to stun it.
  • Remember the locker combinations for the Shower Room (CAP) and the 3F Locker (DCM).
  • Combine the Electronic Gadget with the Battery Pack to create the Detonator.
  • ID Card
  • Safety Deposit Room Key
  • Scope Attachment for Assault Rifle
  • Hip Pouch
  • Battery
  • Detonator
  • Various Ammo and Herbs
  • Files: Email Outbox, ID Card Security Protocols, Internal Memo, Sept. 20 Arrest Report, Note to a friend, Report on the Mansion Incident, U.B.C.S New Weaponry Notice
  • Collectibles: Charlie Dolls (x3)

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