Learn how to use the Bell ability in Kirby: Triple Deluxe! Discover its attacks like Ring-ding, Ding Finale, and Twin Tinker, and get tips for effective use.
The Bell ability is obtained from the enemy Ringle. It's a pretty unique ability that focuses on sound-based attacks and defensive maneuvers. While it might seem a bit niche at first, it has some surprisingly effective moves, especially its dash attack!
How to Use the Bell Ability:
Here's a breakdown of the Bell ability's moveset:
- Ring-ding: Press B when facing right. This is your basic mid-to-short range attack directly in front of you. It's your go-to for quick hits.
- Ring-ding-dong: Repeatedly press B. This unleashes a flurry of attacks in front of Kirby, extending your reach both above and below. Great for clearing out multiple enemies.
- Ding Finale: While performing Ring-ding-dong, press Down + B. This powerful move attacks on both sides and shoots beams forward and backward. It can travel up slopes but won't go down them.
- Quick Finale: Hold Up then press Down + B. This lets you perform the Ding Finale attack much faster, without needing to charge up the Ring-ding-dong first.
- Sting-ding: Press Down + B. This is similar to Ding Finale but without the beams, attacking on both sides.
- Twin Tinker: Press Dash + B. Kirby sends bells flying out to the left and right, which bounce off walls. This is a fantastic offensive move, especially in enclosed spaces.
- Tinker Melody: Hold B. Kirby becomes briefly surrounded by bells, acting as a defensive shield.
- Bell Block: Press L or R. This is a stronger defensive move where Kirby is covered by a large bell.
- Floating Ring-ding: Press B while floating. This is the standard Ring-ding attack but used while airborne, perfect for hitting enemies below you.
- Underwater Twin Ring-ding: Press B while swimming. This is a slow spinning attack that hits enemies to both your left and right underwater.
Player Tips:
- The Bell ability can feel a little unconventional at first, but don't dismiss it! Its run attack, Twin Tinker, is surprisingly strong and can clear out groups of enemies effectively.
- While some of the other moves might feel less useful, the Bell ability is definitely not the worst choice you could have. Experiment with its different attacks to see what works best for your playstyle.
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