Skip to content
Beta Maps & Modes: Overview 2
Call of Duty: Black Ops 7

Beta Maps & Modes: Overview 2

Get the inside scoop on Call of Duty: Black Ops 7's beta maps like Blackheart and Toshin, plus new modes like Overload and the massive 20v20 Skirmish.

By ···10 min read·Multi-source verified
1 reading this guide  

Get the inside scoop on Call of Duty: Black Ops 7's beta maps like Blackheart and Toshin, plus new modes like Overload and the massive 20v20 Skirmish.

Alright, let's dive into what's coming to the Call of Duty: Black Ops 7 beta! You'll get to test out six brand-new maps and a few exciting game modes, including a fresh one called Overload. This is your chance to get a feel for the game before everyone else, so pay attention to how these maps play and what the new modes are all about.

Beta Maps:

  • Blackheart: This one's a classic-looking oil rig map, pretty much what you'd expect from a Black Ops title. It's smaller, with a few rooms and some longer sightlines. Keep an eye on the spinning machine in the middle – you can wall jump around it or even go inside, but messing up means a fall to your death.
  • Toshin: Get ready for an urban Tokyo map. The center has some interesting jumping mechanics, especially with a crash site right in the middle.
  • The Forge: This map features dynamic elements like spinning wall cover, adding a twist to how you move around.
  • Exposure: Set in the Australian outback, this map uses rotating containers that you can wall jump off to reach unique spots and gain advantages on the map pathways.
  • Cortex: This map is designed as a human testing site, focusing on a very 'my side versus your side' kind of layout.
  • Imprint: An industrial map with a central platform that's a key feature for controlling the flow of the game.

Most of these maps stick to the classic three-lane setup Call of Duty fans know and love. However, they all incorporate the new Omnimovement 2.0 system, meaning you'll find unique wall-jumping opportunities that can open up new routes and advantages. Think of maps like Exposure and Blackheart, where spinning elements can change your access points or create risky shortcuts.

Beta Modes:

  • TDM (Team Deathmatch) & Hardpoint: You'll get the standard, reliable modes you're used to.
  • Overload: This is the new mode to watch out for. It's a team-based objective where you need to capture a neutral device. Once captured, you'll take it to one of the opposing team's two zones. Successfully dropping it there wins you the round. It's all about coordinated pushes and defense.
  • Skirmish: The developers mentioned a 20v20 mode called Skirmish, but details are scarce right now. We'll have to wait and see what this massive mode brings to the table.

The beta is your best bet to get a feel for how these maps and modes play. Experiment with the new movement, learn the map layouts, and get a feel for the objectives in Overload. Good luck out there!

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content